![]() ![]() ![]() If I exit Cemu and restart, it will run at 60 fps again for another 60 to 90 seconds and then the same drop occurs. CPU and GPU load remain the same in the midst of the change, in addition to the RAM usage. ![]() This happens both on the main map and when in worlds. The game runs fine on startup at 55-60 fps, but like clockwork, within 60 to 90 seconds, I get an almost instantaneous drop to 30 fps and it takes a long time to recover.
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